32 SFontEngine(Display *displayA, Visual *visualA, int depthA,
34 virtual ~SFontEngine();
42 virtual void useTrueColor( int rMaxA, int rShiftA, int gMaxA, int gShiftA,
43 int bMaxA, int bShiftA);
63 virtual void useColorCube(Gulong *colorsA, int nRGBA);
68 Gulong findColor( int r, int g, int b);
80 int rShift, gShift, bShift;
128 virtual GBool drawChar(Drawable d, int w, int h, GC gc,
129 int x, int y, int r, int g, int b,
130 CharCode c, Unicode u) = 0;
137 virtual GBool getCharPath(CharCode c, Unicode u, GfxState *state);
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